dolodobendan,

Ahh, if you are using the Windows Store version, then I don't know how
you got two instances in the same session, because I never even build
debug version of the Store package, and SLX is supposed to prevent that.

Since this should not supposed to happen I have not written code to
address the confusion over the name vs Player Id.  I'm more concerned
about how it even happened that you got two instances running in the
same session.  Let me know if you get that to happen again.

Also, perhaps instead of automatically renaming a duplicate player, it
would be better just to stop and say "player name in use".  Not sure why
I ever thought just picking a new name was a good idea.

R Greg Dawson



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