philippe_44 wrote: > It is possible to "statically" synchronize a real player to a group > (option "Synchronize to Group Players"). I've added that a few versions > ago. I do not recommend using it though, because I'm not sure of side > effects, especially when using MMWM or other sync transfer plugins.But what > if the real player is a member of the group you try to synchronise to? I'm pretty sure I tried this when trying to replicate the issue and I couldn't do it. So even if the OP inadvertently tried to sync the combination of players in his post I don't think he could.
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