Knowing that the OP is the only one to see the problem, I think he has
by mistake statically linked players with the Group player
I can suggest, Michael, that you change Daemon.pmn in Start()
$self->name($client->isSynced() ? Slim::Player::Sync::syncname($client) :
$client->name);
by
$self->name($client->isSynced() && $client->model ne 'group' ?
Slim::Player::Sync::syncname($client) : $client->name);
I'll do that. Though I believe this will only "fix" the confusing
naming, but not the underlying issue of players (group or not)
disappearing and re-appearing - which does trigger the re-start of the
daemon (with varying names).
Thanks for looking into this.
--
Michael
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