PasTim wrote: > I can only think that the mkrel.py to 2.2.0 did not work quite correctly > now the 2.2 release directory does not exist
You do no need to use mkrel.py, that is only needed to create minfied builds, etc. It works with the current checkout, so does not care about branch, etc. To use a git/development build you simply need to copy the contents of the 'MaterialSkin' folder to your Plugins folder (or use a sym-link with Linux) *Material debug:* 1. Launch via http: //SERVER:9000/material/?debug=json (Use http: //SERVER:9000/material/?debug=json,cometd to also see update messages, e.g. play queue) 2. Open browser's developer tools 3. Open console tab in developer tools 4. REQ/RESP messages sent to/from LMS will be logged here. ------------------------------------------------------------------------ cpd73's Profile: http://forums.slimdevices.com/member.php?userid=66686 View this thread: http://forums.slimdevices.com/showthread.php?t=109624 _______________________________________________ plugins mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/plugins
