erspearson;345714 Wrote: 
> 4000 msgs/sec - ouch! It should send about 1 per second for each player
> while playing and at the update interval when not playing. I've never
> seen it do that before and not heard of anybody else seeing it. But I
> believe you! I'll take a look at the code and see how such a thing
> could happen. I'm wondering if a message feedback loop could have been
> created somehow. What other stuff do you have on your xAP network?

i use Homeseer with Michael McSharry's .net xap plugin, Michael's hub,
McsOneWire  on an other computer for temperatures, Speedfan on each
computers, Netiom cards and i have never had such a problem. I
unchecked Michael's Hub XPL translation, just in case.

Claude


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micclfr
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