Pokersut;553811 Wrote: 
> a second, more serious problem is that it seems to wreck SueezeIR
> altogether - once the command has been executed, none of my other
> commands work anymore, and I have to reboot the controller to get them
> working again.I think you've uncovered a bug that's got something to do with 
> releasing
a key before all the ir codes have been fired.  It didn't show up in my
testing as I didn't use such long pauses.  It should be fixed sometime
tomorrow.


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