Interesting link, but to make a really good vinyl emulator you have to
do more,

For example frequency dependent channel separation, it's about 20 dB in
the midrange with some pickups. ( thats why it can have a deeper but
narrower soundstage

It has a warp emulator, but what about the constant wov and flutter
component + the mech noise belt or direkt drive ?

Low levels of acoustical feedback ?

Lowest bass in mono ?

phase anomalies ? Typical distorsion components from pickups , more
second order thd ?
Impulse behavior. A pickup chooser in the plug in ?

Frequency response, im distorsion etc , moving coil step up transformer
?

But imho even then it will be a novelty that people try once and then
forget abaout.
And the way modrn CD's and downloads are mastered, you probably end up
with the worst of both worlds.

What about an open reel tape machine emulator, if it emulates a good
one it will be a subtle effect.

But you rise a more general q about a dsp plugin engine for sbs, thats
more interesting.
the ones whe have are inguz and brutefir, but what about a more general
purpose one ?
that could take plugins for Eq or simple tonecontrols, loudness
balance, and novelty stuff as the vinylemulator .


-- 
Mnyb

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