philippe_44 wrote: 
> Thanks - understood. What I was missing with these players was the
> possibility to receive an "off" message that is useful to stop
> responding to uPNP messages in case suthe uPNP "real" player is managed
> again locally or by another control point ... so I used a "fake"
> receiver to get such message and avoid the conflict of "dual managers"
> for the same player

Check the "aude" slimproto message from the server.  I don't do anything
with it in SB Player, but I receive it whenever I press the on/off
button in the web interface.



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