philippe_44 wrote: 
> So I thought that the leader (23) was accessible on port 10001. But
> although I could establish a SSL connection, it closed as soon as I sent
> a "CONNECT"

I haven't spent anytime working out the purpose of 10001 is used for.

> But then I now need to vastly change my code for these new "virtual"
> players ...

Not the fault of your design since "virtual" player didn't exist when
you started.


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