> Nope!  It should definitely NOT be leaking memory.
> 
> I finally found the leak and fixed it.  It was in the unique wheel IDs
> allocated in POE::Wheel.  The function to delete defunct IDs was not
> doing so properly.  A fix has been committed to CVS.

Ah great! 
Checking out HEAD from cvs as we speak.

> This was a long-standing slow leak.  Thanks for finding it.

Just ran the thrash.perl again, not one single byte of leakage, ah the
joy.

Thanks!

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