> Nope! It should definitely NOT be leaking memory. > > I finally found the leak and fixed it. It was in the unique wheel IDs > allocated in POE::Wheel. The function to delete defunct IDs was not > doing so properly. A fix has been committed to CVS.
Ah great! Checking out HEAD from cvs as we speak. > This was a long-standing slow leak. Thanks for finding it. Just ran the thrash.perl again, not one single byte of leakage, ah the joy. Thanks!
