On 2023/01/08 15:11:02 +0100, Omar Polo <[email protected]> wrote:
> On 2023/01/07 13:56:26 -0500, Thomas Frohwein <[email protected]> wrote:
> > On Thu, Dec 29, 2022 at 11:45:23AM +0100, Omar Polo wrote:
> > [...]
> > 
> > Just took a look at this - there is an extra PLIST file at
> > games/love/11/PLIST that is different from games/love/11/pkg/PLIST.
> 
> Oops, no idea how that ended up there.  shouldn't have been present.
> 
> > I would probably at comment `# C++11` above the COMPILERS line in the
> > Makefile.inc.
> 
> not sure, 0.8 is not (maybe?) C++11.  and since love depends on other
> C++ libraries it can't be built with base-gcc on gcc arches anyway
> (that's my understanding at least, there ports-gcc is used to build
> C++ libs.)
> 
> thfr and namtsui found that at least Blue Revolver actually needs
> luajit instead of lua.  I'm attaching an updated tarball that builds
> the engine with luajit if available.  (The only exception is love-0.8
> that explicitly wants lua-5.1.)

ping :)

re-attaching the port, i've only tweaked slightly love/11 so that the
executable is called love-11 and not love-11.4.  before 11.0, upstream
used a versioning scheme of 0.X.Y with X being breaking changes and Y
not, now they've changed to X.Y.  So love-11.4 doesn't make sense for
an executable, just like love-0.10.2 is similarly wrong.  love-11 and
love-0.10 make more sense.  (the package name has the full version of
course.)

attaching a tarball because i'm completely changing the structure of
the port.

ok to import?

Attachment: love.tar.gz
Description: GNU Zip compressed data

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