Updated version is at http://theapt.org/openbsd/ports/alephone.tgz
My fixes were merged upstream, update patches to match.
post-patch and the special case for macppc were dropped, as they were
leftover cruft from my first attempt at porting.
Macppc now works fine.
The rest of the alephone community uses `alephone .` to specifically
refer to the current directory, use that instead.
On 2008 Apr 28 (Mon) at 23:22:09 -0700 (-0700), Peter Hessler wrote:
:<Message to All Marathon Terminals>
:
:Marathon Emergency Systems Broadcast
:
:Today at 0820 hours, the Marathon came under surprise attack
:from unknown hostile forces. The Marathon has sustained
:serious damage.
:
:At 0830 hours, alien forces boarded the Marathon. The current
:situation is dire. All personnel are required to arm
:themselves and fight for their lives.
:<Posted 2794.7.3.14.08.39>
:
:***INCOMING MESSAGE FROM LEELA***
:
:Welcome to the Marathon. I am Leela, one of the two surviving
:Artificial Intelligences aboard the Marathon. I have been
:severely damaged, and am working to understand the current
:situation.
:
:Find the teleport terminal located in the Hangar's control
:room. By that time, I should have a better idea of what is
:going on.
:
:***END MESSAGE***
:
:
:
:
:
:Attached is a port of the AlephOne game engine, and the data files for
:Marathon 1, 2, and Infinity. The data files are split out into each
:scenario, with an optional MULTI_PACKAGE for the hires graphics and
:sounds.
:
:To play: install AlephOne and one of the data sets, then cd to that dir
:(e.g. ${LOCALBASE}/share/alephone/marathon2/), and run `alephone`.
:
:Also available from http://theapt.org/openbsd/ports/alephone.tgz
:
:Tested on amd64 and i386, but should also work on macppc. Please test
:and commit.
--
I'm a creationist; I refuse to believe that I could have evolved from man.