Excerpts from Jolan Luff's message of Sun Aug 15 12:06:52 -0700 2010:
> On Sun, Aug 15, 2010 at 04:24:51PM +0200, Sebastian Reitenbach wrote:
> > Jolan Luff wrote:
> > It crashes on startup, it shortly switches to the 640x480 resolution,  
> > screen goes blank, I see the mouse arrow, then it crashes. Its on my  
> > libretto u100. Intel graphics card.
> 
> I'm not totally sure what it could be since it starts up fine here.  I
> believe the default is 32bit color so if you're running with less you
> could try fiddling with the graphics options in
> ~/.wolf/main/wolfconfig.cfg:
> 
> seta r_colorbits "32" => "0"
> seta r_fullscreen "1" => "0"
> 
> > Let me know if you need more information.
> 
> To be honest, I probably won't try too hard to fix any bugs.  It seems
> the ioquake3 people are already working on modernizing it.  I just
> wanted to see if I could get it running until something more usable
> comes along.

with regards to colorbits, just in my experience since i waste my time
with games and openbsd far too much (games and unix in general, is where
this comes from actually) but i thought i'd note to people trying to
pinch out a bit more performance that going 16-bit doesn't -always-
actually help.

this applies more to what your actual x server is set to so setting
16-bit in-game won't see this as much; however i've found for opengl
accelleration i used to think 'hey, less bits to have to use=more 
speed!' until one day i for whatever reason tried 24bit in my xconf
and suddenly quake3 was running far faster.

it seems to have to do with opengl and the extra bits enables your
alpha channels, and most video adapters then do this in an accellerated
manner, henceforth many opengl games run best when you use the full
depth. again, this is just an aside, not really adding too much 
but if anyone is looking for more speed i am definitely always checking
various ways with openbsd on my thinkpad t41p to squeeze out a couple
more fps.

after the recent gcc move or xserver 1.8 update or maybe even acpi
(wish i took the time to figure out -exactly- what it was, but i don't
want to make an ass of myself theorizing it was one thing when the
real smarties laugh ;)) i have found major increases of speed in all
areas of X, from opengl games playing much smoother all around to 
EXA working very well and making my openbsd workstation feel just
as responsive as any other *nix-based workstation. openbsd is not
that 'slow careful os' anymore! i still feel its very careful, but
the right roads have been taken and now we have the best of anything.
without the crappy code to get more speed lacking proper understanding
too :) okay end of rant, i'll definitely be testing this as soon as i
get home :D cheers!

-ryan

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