Ryan Freeman wrote:
Excerpts from Sebastian Reitenbach's message of Sun Aug 15 07:24:51 -0700 2010:
Jolan Luff wrote:
Here's a quick and dirty port of return to castle wolfenstein which
was just open sourced a few days ago. It's i386 only right now due
to the codebase.
There's a few problems that I've noticed so far:
- the game uses oss for sound but it doesn't work for some reason.
seems to be related to either DSP_CAP_TRIGGER or DSP_CAP_MMAP.
- performance is spotty. it's either 4 or 40 fps on an atom 1.66ghz +
intel 945. this game was released in late 2001 and the minimum
requirements were 400mhz cpu + 16mb vram so i'd think it should be
quite speedy on modernish budget hardware.
- the game crashes when you die. it's probably something silly with
dlopen()/dlclose() but i haven't looked at it yet.
Let me know if you notice anything else.
It crashes on startup, it shortly switches to the 640x480 resolution,
screen goes blank, I see the mouse arrow, then it crashes. Its on my
libretto u100. Intel graphics card.
tests good here on i386-current :) a few tips for running:
Sebastian, i notice the same crash here when no aucat is running.
if aucat is running, sound can't bind, and therefore doesn't crash
the game ;)
Ah, had no time to test before, but just wanted to confirm killing aucat
makes it also work for me, thanks for that hint !
Sebastian