On Sun, 26 Feb 2012 18:43:57 +0100, Pascal Stumpf wrote: > ------- =_aaaaaaaaaa0 > Content-Type: text/plain; name="sendg0Xoeq"; x-unix-mode="0600"; charset="us- > ascii" > Content-ID: <[email protected]> > Content-Description: ASCII English text > > OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, > flexible 3D engine written in C++ designed to make it easier and > more intuitive for developers to produce applications utilising > hardware-accelerated 3D graphics. The class library abstracts all > the details of using the underlying system libraries like Direct3D > and OpenGL and provides an interface based on world objects and > other intuitive classes. > > ok? >
Next revision of the port after some feedback from mpi@: Fix build on !amd64, and add a -samples subpackage.
ogre.tgz
Description: gzip compressed data, from Unix
