Justin Mattock:
> On Tue, Nov 11, 2008 at 5:59 AM, Dietz Proepper <[EMAIL PROTECTED]> 
wrote:
> > Yes - a recent fglrx. The behaviour should be history for at least 10
> > months now.
>
> Well, the problem with fglrx is the whole
> proprietary thing.

If one wants to get religious about open vs. closed source - well, that's a 
completely different kind of discussion. I can just state, the 60 wakeups 
per s issue with fglrx is history (at least against a Radeon X1400, how 
others behave I can't assess.)

> thankfully radeon 
> isn't. for the past months using fglrx was
> a reliable way for suspend to work, until
> radeon grew better.

Can they do 2d and 3d acceleration on the same device now? The last time I 
looked that was the obvious show stopper (for me).
How about power management and resume/suspend? Fglrx does a great job 
regarding these for me.

> Now I'm running without 
> fglrx, and suspend("knock on wood") works
> with s2ram, not so good with
> echo mem > /sys/power/state
> I figured it's just a matter of time until things
> get debugged and so forth.

That's true anyway ;-). And not having to fiddle though the driver sources 
at every 2nd kernel update would be nice, too...

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