On Tue, Nov 11, 2008 at 9:04 AM, Dietz Proepper <[EMAIL PROTECTED]> wrote:
> Justin Mattock:
>> On Tue, Nov 11, 2008 at 5:59 AM, Dietz Proepper <[EMAIL PROTECTED]>
> wrote:
>> > Yes - a recent fglrx. The behaviour should be history for at least 10
>> > months now.
>>
>> Well, the problem with fglrx is the whole
>> proprietary thing.
>
> If one wants to get religious about open vs. closed source - well, that's a
> completely different kind of discussion. I can just state, the 60 wakeups
> per s issue with fglrx is history (at least against a Radeon X1400, how
> others behave I can't assess.)
>
>> thankfully radeon
>> isn't. for the past months using fglrx was
>> a reliable way for suspend to work, until
>> radeon grew better.
>
> Can they do 2d and 3d acceleration on the same device now? The last time I
> looked that was the obvious show stopper (for me).
> How about power management and resume/suspend? Fglrx does a great job
> regarding these for me.
>
>> Now I'm running without
>> fglrx, and suspend("knock on wood") works
>> with s2ram, not so good with
>> echo mem > /sys/power/state
>> I figured it's just a matter of time until things
>> get debugged and so forth.
>
> That's true anyway ;-). And not having to fiddle though the driver sources
> at every 2nd kernel update would be nice, too...
>
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I am seeing /dev/dri/card0,
as for power management; forgot to look
to excited with the fact that suspend works, and 3D.

-- 
Justin P. Mattock

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