Hi List

Rush job - before our site electricity is disconnected for major overhaul of
substation at 10.00 am UK - Ahh!

We are putting together a comp in P/Shop of a building with an image
"projected" onto an external wall. It's a "proof of concept" for an agency
who will then arrange the lighting/projection as part of an event.

We are struggling with the "light from the projector", trying to a create
realistic appearance of a widening beam of light from an out of frame
projection point. The original, night times, building shot has some very
thin mist/fog/haze and we would like to create an appearance of "rays of
light".

Appreciate there are some "wizards of the black arts" on this list who might
be able to offer either some ideas we could explore or direction to a
tutorial or other info.

This is going to be an "all-nighter" so anybody out there who hasn't been
seduced by a
"cold/tepid/warm/dry one" in the local hostelry ??

For the record we run PS7, Win XP - no 3D progs or other editing packages.

Cheers

Graeme Rowatt
GR Vis. Comm.
g.rowatt(at)btinternet.com

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