I also struggled a bit to find out how to enable the J Keyboard on my
HTC One S running JellyBean. In the end I discovered that once the
keyboard comes up in the J application, I can drag down the bar at the
top of the window to show the option to "Select Input Method".

On Thu, Sep 13, 2012 at 7:24 PM, Wim de Lange <wimdela...@gmail.com> wrote:
> Not about the speed, wihc gives 0.013 om my HTC Sensation, but how to
> enable the J Keyboard. Did what whas in the help file, but if I tap long on
> the console, I get the menu to Cut, Copy and Paste. No keyboard selection
> as described. I'm running Android 4. Is the readme describing behaviour
> from android 2.6?
>
> Groetjes,
>    Wim
>
>
> 2012/9/13 Roger Hui <rogerhui.can...@gmail.com>
>
>> 0. One of the goals of the linear representation (which you were using to
>> generate the multi-digit display of 0.1&) is that if you re-enter the line
>> you get the original noun/verb/whatever back.  For some numbers many digits
>> may be required, esp. if the code is a bit off regarding how many digits
>> are required for the round-trip.  The J interpreter depends on the C
>> formatting of numbers, so it would not surprise me if the code is in fact a
>> bit off in that regard.
>>
>> 1. The %. implementation does not take different paths that are dependent
>> on the values in a non-singular matrix.  (Part of what makes it
>> algorithmically interesting :-).  Therefore the time required should be the
>> same for different random matrices.  Of course, unless you have ripped out
>> most of the stuff from your machine, that time would be impacted by e-mail
>> arriving, your moving the mouse, the browser doing whatever, your
>> anti-virus acting paranoid, whatever, whatever, ...
>>
>>
>>
>> On Wed, Sep 12, 2012 at 11:09 PM, Joey K Tuttle <j...@qued.com> wrote:
>>
>> > I agree with your point, but the "benchmark" has always included
>> > generating the matrix and that is typically a very small part of the time
>> > and should be relatively stable (although I suppose inverting the same
>> > "random" matrix over and over would remove some variation). Your
>> suggestion
>> > of using a left argument for 6!:2 is the best way to reduce (or at lease
>> > smooth out) variability.
>> >
>> > In repeating these expressions on my iPad, I discovered something I was
>> > never aware of before... I accidentally tacked a & onto the end of the
>> > expression - that has a very interesting (and actually useful) result.
>> But
>> > because it is a pain to email selections from the iPad, these were done
>> on
>> > an iMac i7 -
>> >
>> >    100 (6!:2) '%. 50 50 ?@$ 1000'
>> > 0.00080055
>> >    100 (6!:2) '%. 50 50 ?@$ 1000'&
>> > 0.000807989999999999967&
>> >    0.1
>> > 0.1
>> >    0.1&
>> > 0.100000000000000006&
>> >    0j40 ": 0.1
>> > 0.**100000000000000005551115123125**7827021182
>> >
>> > I never realized that tacking on the & displays the number which might be
>> > useful to see the actual floating point representation. May be about as
>> > silly as inverting random matrices, but also amusing...
>> >
>> >
>> > On 2012/09/12 14:51 , Devon McCormick wrote:
>> >
>> >> Part of the reason for the variability is that you're generating a new
>> >> matrix each time and including the generation in your timing.
>> >> Something like this should give a more stable result:
>> >>
>> >>     6!:2 '%.mat' [ mat=. 50 50?.@$1000
>> >>
>> >> Also, this form better allows you to run multiple timings to get a
>> >> more stable number, e.g.:
>> >>
>> >>     (10) 6!:2 '%.mat'
>> >>
>> >> On Mon, Sep 10, 2012 at 3:29 PM, Robert Cyr <robert....@gmail.com>
>> wrote:
>> >>
>> >>> Results of the posted benchmark vary quie a bit: on this Nexus 7,
>> >>>
>> >>> 6!:2'%.50 50 ?.@$1000'
>> >>> 0.043118
>> >>>
>> >>>    6!:2'%.50 50 ?.@$1000'
>> >>> 0.033788
>> >>>
>> >>>    6!:2'%.50 50 ?.@$1000'
>> >>> 0.030006
>> >>>
>> >>>    6!:2'%.50 50 ?.@$1000'
>> >>> 0.034632
>> >>>
>> >>>    6!:2'%.50 50 ?.@$1000'
>> >>> 0.023798
>> >>>
>> >>>    And with a larger sample,
>> >>>
>> >>>    6!:2'%.500 500 ?.@$1000'
>> >>> 7.91767
>> >>>
>> >>>    6!:2'%.500 500 ?.@$1000'
>> >>> 8.07115
>> >>>
>> >>>    6!:2'%.500 500 ?.@$1000'
>> >>> 7.94837
>> >>>
>> >>> About twice the time of the iPad
>> >>>   On Sep 9, 2012 6:53 AM, "bill lam" <bbill....@gmail.com> wrote:
>> >>>
>> >>>   From google, iphone 4 uses cortex-a8 and that cpu uses vfp-lite which
>> >>>> is 10 times slower than a regular vfp used in cortex-a9.
>> >>>>
>> >>>> Сбт, 08 Сен 2012, Joey K Tuttle писал(а):
>> >>>>
>> >>>>> That's a nice speedup! It will be interesting to try the iPhone 5.
>> >>>>>
>> >>>>> I'm curious if anyone has a timing from a generation 3 iPad, it may
>> >>>>> well be faster than my iPad 2.
>> >>>>>
>> >>>>> On 2012/09/08 06:30 , J. Patrick Harrington wrote:
>> >>>>>
>> >>>>>>
>> >>>>>> The iPhone 4S is faster: 5.6 sec
>> >>>>>>
>> >>>>>> On Fri, 7 Sep 2012, Joey K Tuttle wrote:
>> >>>>>>
>> >>>>>>> iPhone 4   -  18.2 seconds
>> >>>>>>> iPad 2     -   4.6 seconds
>> >>>>>>>
>> >>>>>>> On 2012/09/07 19:48 , bill lam wrote:
>> >>>>>>>
>> >>>>>>>> I am curious to know what are the timings for iphone and ipad.
>> >>>>>>>>
>> >>>>>>>> It is around 6 to 11 seconds on android depending on CPU.
>> >>>>>>>>
>> >>>>>>>> Срд, 05 Сен 2012, Paul Jackson писал(а):
>> >>>>>>>>
>> >>>>>>>>> Some time ago, you and Roger were talking about timings on
>> >>>>>>>>>      %. 500 500 ?@$ 1000
>> >>>>>>>>>
>> >>>>>>>>> I believe Roger said he had timings from the IPSA days.  He also
>> >>>>>>>>> said the
>> >>>>>>>>> matix was considerably smaller.  Did you ever get those early
>> >>>>>>>>> machine
>> >>>>>>>>> timings?
>> >>>>>>>>>
>> >>>>>>>>> Paul
>> >>>>>>>>>
>> >>>>>>>> ------------------------------**------------------------------**
>> > ----------
>> > For information about J forums see http://www.jsoftware.com/**forums.htm
>> <http://www.jsoftware.com/forums.htm>
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