Brian, There is no short answer, but short is all I have time for right now. One should always use the best tool for each part of a job. I think the strong trend now for visualization stuff is html5/javascript/jquery/d3/webgl. There is still a significant role to be played by J in any real application (not just a toy of bouncing bubbles). We probably aren't going to get non-J users to learn J in order to do graphics/games. Our goal is that J users can leverage their investment in J by having full access to what the world has to offer.
I am so pleased with how jtable worked out that I am now working on a similar proof-of-concept for d3 graphics/visualization with J. With luck there'll be a new JHS release with a d3 demo by the end of the month. On Tue, Sep 24, 2013 at 9:59 AM, Brian Schott <[email protected]> wrote: > Eric (and others, too), > > As you may remember, I have been considering the use of JHS for html5 > canvas 3D graphics/games. Your comment here about doing things "on the J > side" is paramount in my considerations. That is, J has great facility with > the 3D math, and my goal would be to put that power to use in such an > environment, but more and more I am believing that webGL has much of that > power as well and is almost a required part of any such projects, so that J > does not bring enough incremental facility/power to the development "party" > to be attractive to would be users. So, I guess I am asking if there are > any enticements to a non-J user who wants to develop such graphics/games to > be become a J/JHS user? > > > > On Tue, Sep 24, 2013 at 9:44 AM, Eric Iverson <[email protected]>wrote: > >> A few minutes more thought and I now think it is a mistake to try to >> cope with numeric/string conversions with different conversion and >> precision rules on both sides of the J/JS fence. >> >> Next version of jtable will probably insist on boxed string data and >> any pre/post conversion will need to be done on the J side. >> >> >> > -- > (B=) > ---------------------------------------------------------------------- > For information about J forums see http://www.jsoftware.com/forums.htm ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
