Raul,

With regard to changing the definition of gl, it did not seem to accomplish
anything. I never heard of that option, though. Maybe I have something else
tricked up to outsmart that option?

I had to disable the keys because that feature was undermining my ability
to read the user's inputs. I have figured out how to reinstate that
desirable feature, either (besides figuring out how to get the incumbent
drawings).

Thanks,


On Sat, Mar 8, 2014 at 7:54 PM, Raul Miller <[email protected]> wrote:

> First, the simplest way to do what I think you are asking is
>    gl = canvas.getContext('webgl', {preserveDrawingBuffer: true});
>
> Second, after visiting http://127.0.0.1:65001/tgsj I noticed that arrow
> keys were inert (and I did not explore the option of typing a command).
> Hopefully this just reflects your current state of development and not
> something I did wrong?
>
> Thanks,
>
> --
> Raul
>
>
>
-- 
(B=)
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