Can you tell me the steps you are using to get the behavior you do not want (and what you want to happen instead)?
Thanks, -- Raul On Sat, Mar 8, 2014 at 8:28 PM, Brian Schott <[email protected]> wrote: > Raul, > > With regard to changing the definition of gl, it did not seem to accomplish > anything. I never heard of that option, though. Maybe I have something else > tricked up to outsmart that option? > > I had to disable the keys because that feature was undermining my ability > to read the user's inputs. I have figured out how to reinstate that > desirable feature, either (besides figuring out how to get the incumbent > drawings). > > Thanks, > > > On Sat, Mar 8, 2014 at 7:54 PM, Raul Miller <[email protected]> wrote: > > > First, the simplest way to do what I think you are asking is > > gl = canvas.getContext('webgl', {preserveDrawingBuffer: true}); > > > > Second, after visiting http://127.0.0.1:65001/tgsj I noticed that arrow > > keys were inert (and I did not explore the option of typing a command). > > Hopefully this just reflects your current state of development and not > > something I did wrong? > > > > Thanks, > > > > -- > > Raul > > > > > > > -- > (B=) > ---------------------------------------------------------------------- > For information about J forums see http://www.jsoftware.com/forums.htm > ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
