I got it for color. Now let me play with that a little.
Thanks,

On Sat, Feb 29, 2020 at 8:20 PM bill lam <bbill....@gmail.com> wrote:

> there is a
> glClearColor 0 0 0 0
> inside a_g_paint, or it should be 0 0 0 1?
>
> you can use a global noun say BColor to hold its value. If you want another
> color, you change the content, eg 1 0 0 1, of this noun, and then gl_sel
> and gl_paint to trigger a paint event to render according to the current
> state.
>
>
> --
(B=)
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