Done! It's now running in mSamsung A10 POS Android phone, an outstanding
piece of work, thanks to who ever did that.


On Mon, 30 Nov 2020 at 10:04, Michael Dykman <[email protected]> wrote:

> I had to poke around a little bit but I think the apk link on this page is
> up to date even if the text is a little stale.
>
> You will likely have to go into your settings to allow external apps to be
> installed but you can disable it again after you have it installed.
>
> My Samsung is running this:
>
>    JVERSION
> Engine: j901/j64/android
> Release-f: commercial/2020-06-12T10:01:40
> Library: 9.01.24
> J Android: 1.4.09/10/29
> Platform: Android 64 (arm64-v8a)
> Installer: unknown
> InstallPath: /storage/emulated/0/Android/data/com.jsoftware.j.android/files
> Contact: www.jsoftware.com
>
> https://code.jsoftware.com/wiki/Guides/JAndroid
>
> On Mon, Nov 30, 2020, 03:51 emacstheviking <[email protected]> wrote:
>
> > I want J on my Samsung? How do I do it.
> >
> > Yes, I too have had great support for even minor things from Bill Lam (I
> > now know this to be an uppercase L Bill, at first I thought it was a pun
> on
> > will.i.am but not so!) and Chris Burke in getting a wiki account.
> >
> > I think that producing a web assembly version would be fun, in fact it
> has
> > already been done to a very great extent (previous email in the chain)
> and
> > I read and observed but it's been a while since I tangled with QA; that
> > last time was when it first came out and I built it all on a linux
> platform
> > from source and it took hours and hours.
> >
> > So...one for somebody with more expertise but being able to use the
> Canvas
> > control... maybe subvert the window driver code at a low level so that it
> > renders so a canvas instead of a surface, the glcr_xxx functions etc. But
> > it would only be a few people that would even know what to do with it! It
> > would a a buzz though!
> >
> > :)
> >
> >
> > On Sun, 29 Nov 2020 at 20:17, Michael Dykman <[email protected]> wrote:
> >
> > > I think your idea is an excellent one.
> > >
> > > I originally migrated J to the Android platform as a side project. It
> > took
> > > a little bit of source code tweaking to get everything compiled and
> > linked
> > > and I did have to make some tradeoffs in the implementation of some
> > > foreigns. I was fortunate in that the J code base is already well
> > > structured for cross platform development and I benefitted from
> previous
> > > work for the arm. Once the preponderance of unit tests succeeded, there
> > > were some minor adjustments in a few of the libraries and the startup
> > code
> > > but I got an interactive console which could render pdfs from 'plot'
> and
> > > display them and a similar capability for bitmapped 'view'.
> > >
> > > Chris Burke and Bill Lam were extremely supportive, giving me repo
> access
> > > and providing arm-linux builds of the libraries for an environment that
> > > only supported zips.
> > >
> > > I gave Eric an early demonstration in a downtown pub in Toronto using a
> > > laptop emulator and ultimately jsoftware adopted the project. It was
> not
> > > long before Bill had fixed a dozen subtle mostly floating point bugs
> but
> > > the configurations seemed to require a more advanced setup than my own.
> > >
> > > I do a fair bit of J-ing on my phone and I can't tell you how
> delighted I
> > > am that I don't have to support it.
> > >
> > > Thanks guys!
> > >
> > >
> > > On Sun, Nov 29, 2020, 14:47 emacstheviking <[email protected]> wrote:
> > >
> > > > Greg,
> > > > the 'vision' would be to be able to not only create J code that runs
> in
> > > the
> > > > browser, but one that has full DOM, Canvas, WebGL capability etc. For
> > the
> > > > web assembly version I don't think that the current set of "!"
> features
> > > > need all be present especially if the JS interface was fluid enough
> and
> > > > powerful enough.
> > > >
> > > > I am def. going to start looking into this as a retirement project. I
> > > > should be so lucky...
> > > >
> > > >
> > > >
> > > > On Sun, 29 Nov 2020 at 16:48, greg heil <[email protected]> wrote:
> > > >
> > > > > >>no, favoring emacs over vi is the most insane thought
> > > > >
> > > > > >Now, now no editor wars on Jprograming. Personally i prefer QED
> ...
> > > but
> > > > i
> > > > > have not seen an implementation since QUED. Maybe Joey can update
> > us...
> > > > in
> > > > > JCHAT!
> > > > >
> > > > > >As to a web assembly version... a great idea! Especially if one
> can
> > > > bring
> > > > > the full capabilities of the native Javascript through. It should
> be
> > > > > maintained by
> > > > > jsoftware.com alongside of their releases for the likes of
> Android,
> > Pi
> > > > etc
> > > > >
> > > > > >Joe Bogner has a great sifting to Javascript with Emscriptem and
> > said
> > > he
> > > > > was interested in a WA version. Hopefully he can chime in with
> > updates.
> > > > >
> > > > > ~greg
> > > > > https://picsrp.github.io
> > > > >
> > > > > --
> > > > >
> > > > > from: Hauke Rehr <[email protected]>
> > > > > to: [email protected]
> > > > > date: Nov 29, 2020, 5:16 AM
> > > > > subject: Re: [Jprogramming] J and Web Assembly
> > > > >
> > > > > >no, favoring emacs over vi is the most insane thought
> > > > >
> > > > > --
> > > > >
> > > > > from: emacstheviking <[email protected]>
> > > > > to: [email protected]
> > > > > date: Nov 29, 2020, 3:56 AM
> > > > > subject: [Jprogramming] J and Web Assembly
> > > > > mailing list: Programming forum
> > > > >
> > > > >
> > > > > >Anybody even tried this?
> > > > >
> > > > > >I have spent an hour reading the web assembly docs and I don't see
> > why
> > > > it
> > > > > couldn't be done apart from the !: commands which could be
> > problematic.
> > > > >
> > > > > >I'm seeing a 'core' of the J language that provides basic language
> > > > > capability and then uses the WA interface to providea JS way to
> call
> > > > JInit
> > > > > and JDo.
> > > > >
> > > > > >Mad idea?
> > > > >
> > > > > >I am def. going to investigate more over the coming weeks. I have
> a
> > > > > custom build of J on my iMac but I think it used gcc rather than
> > clang
> > > > > which is what's required by the LLVM translation process.
> > > > >
> > > > > >This could be my most insane thought this weekend....
> > > > >
> > ----------------------------------------------------------------------
> > > > > For information about J forums see
> > http://www.jsoftware.com/forums.htm
> > > > >
> > > >
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