The maintenance of the android build is entirely the efforts of Bill and Chris. I did the initial port for entirely selfish reasons.
On Mon, Nov 30, 2020, 07:00 emacstheviking <[email protected]> wrote: > Done! It's now running in mSamsung A10 POS Android phone, an outstanding > piece of work, thanks to who ever did that. > > > On Mon, 30 Nov 2020 at 10:04, Michael Dykman <[email protected]> wrote: > > > I had to poke around a little bit but I think the apk link on this page > is > > up to date even if the text is a little stale. > > > > You will likely have to go into your settings to allow external apps to > be > > installed but you can disable it again after you have it installed. > > > > My Samsung is running this: > > > > JVERSION > > Engine: j901/j64/android > > Release-f: commercial/2020-06-12T10:01:40 > > Library: 9.01.24 > > J Android: 1.4.09/10/29 > > Platform: Android 64 (arm64-v8a) > > Installer: unknown > > InstallPath: > /storage/emulated/0/Android/data/com.jsoftware.j.android/files > > Contact: www.jsoftware.com > > > > https://code.jsoftware.com/wiki/Guides/JAndroid > > > > On Mon, Nov 30, 2020, 03:51 emacstheviking <[email protected]> wrote: > > > > > I want J on my Samsung? How do I do it. > > > > > > Yes, I too have had great support for even minor things from Bill Lam > (I > > > now know this to be an uppercase L Bill, at first I thought it was a > pun > > on > > > will.i.am but not so!) and Chris Burke in getting a wiki account. > > > > > > I think that producing a web assembly version would be fun, in fact it > > has > > > already been done to a very great extent (previous email in the chain) > > and > > > I read and observed but it's been a while since I tangled with QA; that > > > last time was when it first came out and I built it all on a linux > > platform > > > from source and it took hours and hours. > > > > > > So...one for somebody with more expertise but being able to use the > > Canvas > > > control... maybe subvert the window driver code at a low level so that > it > > > renders so a canvas instead of a surface, the glcr_xxx functions etc. > But > > > it would only be a few people that would even know what to do with it! > It > > > would a a buzz though! > > > > > > :) > > > > > > > > > On Sun, 29 Nov 2020 at 20:17, Michael Dykman <[email protected]> > wrote: > > > > > > > I think your idea is an excellent one. > > > > > > > > I originally migrated J to the Android platform as a side project. It > > > took > > > > a little bit of source code tweaking to get everything compiled and > > > linked > > > > and I did have to make some tradeoffs in the implementation of some > > > > foreigns. I was fortunate in that the J code base is already well > > > > structured for cross platform development and I benefitted from > > previous > > > > work for the arm. Once the preponderance of unit tests succeeded, > there > > > > were some minor adjustments in a few of the libraries and the startup > > > code > > > > but I got an interactive console which could render pdfs from 'plot' > > and > > > > display them and a similar capability for bitmapped 'view'. > > > > > > > > Chris Burke and Bill Lam were extremely supportive, giving me repo > > access > > > > and providing arm-linux builds of the libraries for an environment > that > > > > only supported zips. > > > > > > > > I gave Eric an early demonstration in a downtown pub in Toronto > using a > > > > laptop emulator and ultimately jsoftware adopted the project. It was > > not > > > > long before Bill had fixed a dozen subtle mostly floating point bugs > > but > > > > the configurations seemed to require a more advanced setup than my > own. > > > > > > > > I do a fair bit of J-ing on my phone and I can't tell you how > > delighted I > > > > am that I don't have to support it. > > > > > > > > Thanks guys! > > > > > > > > > > > > On Sun, Nov 29, 2020, 14:47 emacstheviking <[email protected]> > wrote: > > > > > > > > > Greg, > > > > > the 'vision' would be to be able to not only create J code that > runs > > in > > > > the > > > > > browser, but one that has full DOM, Canvas, WebGL capability etc. > For > > > the > > > > > web assembly version I don't think that the current set of "!" > > features > > > > > need all be present especially if the JS interface was fluid enough > > and > > > > > powerful enough. > > > > > > > > > > I am def. going to start looking into this as a retirement > project. I > > > > > should be so lucky... > > > > > > > > > > > > > > > > > > > > On Sun, 29 Nov 2020 at 16:48, greg heil <[email protected]> wrote: > > > > > > > > > > > >>no, favoring emacs over vi is the most insane thought > > > > > > > > > > > > >Now, now no editor wars on Jprograming. Personally i prefer QED > > ... > > > > but > > > > > i > > > > > > have not seen an implementation since QUED. Maybe Joey can update > > > us... > > > > > in > > > > > > JCHAT! > > > > > > > > > > > > >As to a web assembly version... a great idea! Especially if one > > can > > > > > bring > > > > > > the full capabilities of the native Javascript through. It should > > be > > > > > > maintained by > > > > > > jsoftware.com alongside of their releases for the likes of > > Android, > > > Pi > > > > > etc > > > > > > > > > > > > >Joe Bogner has a great sifting to Javascript with Emscriptem and > > > said > > > > he > > > > > > was interested in a WA version. Hopefully he can chime in with > > > updates. > > > > > > > > > > > > ~greg > > > > > > https://picsrp.github.io > > > > > > > > > > > > -- > > > > > > > > > > > > from: Hauke Rehr <[email protected]> > > > > > > to: [email protected] > > > > > > date: Nov 29, 2020, 5:16 AM > > > > > > subject: Re: [Jprogramming] J and Web Assembly > > > > > > > > > > > > >no, favoring emacs over vi is the most insane thought > > > > > > > > > > > > -- > > > > > > > > > > > > from: emacstheviking <[email protected]> > > > > > > to: [email protected] > > > > > > date: Nov 29, 2020, 3:56 AM > > > > > > subject: [Jprogramming] J and Web Assembly > > > > > > mailing list: Programming forum > > > > > > > > > > > > > > > > > > >Anybody even tried this? > > > > > > > > > > > > >I have spent an hour reading the web assembly docs and I don't > see > > > why > > > > > it > > > > > > couldn't be done apart from the !: commands which could be > > > problematic. > > > > > > > > > > > > >I'm seeing a 'core' of the J language that provides basic > language > > > > > > capability and then uses the WA interface to providea JS way to > > call > > > > > JInit > > > > > > and JDo. > > > > > > > > > > > > >Mad idea? > > > > > > > > > > > > >I am def. going to investigate more over the coming weeks. I > have > > a > > > > > > custom build of J on my iMac but I think it used gcc rather than > > > clang > > > > > > which is what's required by the LLVM translation process. > > > > > > > > > > > > >This could be my most insane thought this weekend.... > > > > > > > > > ---------------------------------------------------------------------- > > > > > > For information about J forums see > > > http://www.jsoftware.com/forums.htm > > > > > > > > > > > > > ---------------------------------------------------------------------- > > > > > For information about J forums see > > http://www.jsoftware.com/forums.htm > > > > > > > > > > ---------------------------------------------------------------------- > > > > For information about J forums see > http://www.jsoftware.com/forums.htm > > > > > > > ---------------------------------------------------------------------- > > > For information about J forums see http://www.jsoftware.com/forums.htm > > > > > ---------------------------------------------------------------------- > > For information about J forums see http://www.jsoftware.com/forums.htm > > > ---------------------------------------------------------------------- > For information about J forums see http://www.jsoftware.com/forums.htm > ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
