Dan is cunningly modest--the J UI (aka wd) code itself is up to very exemplar standards.
However, to second Brian, the presentation is gravely impaired by the comments -- they just kill the clean succinct spirit. We should remember, this is not a tutorial (for the unbright -- which is the message sent, almost bordering condescension). It's a showcase contributed and referenced by the most keen specimen of the profession. I would suggest, for clarifying justified idiosyncrasies, using well spaced out comments in the right column. > From: Brian Schott <[email protected]> > > I think your demo is terrific and brief. > If you made some of your comment lines only only line long, you would > shorten the code. Zero line comments (none) would make it shorter > still . > > I don't think I noticed others adding color to text or choosing a font > or its size, for example. > > You could reverse DIRECTION with - instead of -. > From: Dan Bron <[email protected]> > > I dislike designing GUIs, so I'm not very up to speed on wd and how it's > changed since I last used it (J4, I think?). I also haven't kept up with > the various other J GUI tools that have arisen. > > However, I made an attempt to solve the "Basic Animation" task on RC today. > Here it is: http://rosettacode.org/wiki/Basic_Animation#J . I'd > appreciate a critique; I'm concerned that our entry is longer than almost > all the others Even better, can someone who's good with J GUIs improve the > solution (or just toss it out and post a good one)? Note that the animation > must change direction when the user clicks. ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
