Dan is cunningly modest--the J UI (aka wd) code itself is up
to very exemplar standards.

However, to second Brian, the presentation is gravely impaired by 
the comments -- they just kill the clean succinct spirit.  We should 
remember, this is not a tutorial (for the unbright -- which is the message 
sent, almost bordering condescension).  It's a showcase contributed and 
referenced by the most keen specimen of the profession.

I would suggest, for clarifying justified idiosyncrasies, using
well spaced out comments in the right column.




> From: Brian Schott <[email protected]>
> 
> I think your demo is terrific and brief.
> If you made some of your comment lines only only line long, you would
> shorten the code. Zero line comments (none) would make it shorter
> still .
> 
> I don't think I noticed others adding color to text or choosing a font
> or its size, for example.
> 
> You could reverse DIRECTION with - instead of -.

> From: Dan Bron <[email protected]>
> 
> I dislike designing GUIs, so I'm not very up to speed on wd and how it's
> changed since I last used it (J4, I think?).  I also haven't kept up with
> the various other J GUI tools that have arisen. 
> 
> However, I made an attempt to solve the "Basic Animation" task on RC today.
> Here it is:  http://rosettacode.org/wiki/Basic_Animation#J  .  I'd
> appreciate a critique;  I'm concerned that our entry is longer than almost
> all the others  Even better, can someone who's good with J GUIs improve the
> solution (or just toss it out and post a good one)?  Note that the animation
> must change direction when the user clicks.


      
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