Gosi wrote: > f=: 3 : 0 > 6!:3 [ 0.5 > 'Basic Animation in J' wdstatus y |. 'Hello World! ' > )
> f &.> i.1111 Heh, neat idea! I wish we could present this on RC, but the task specifically precludes this type of solution (because the UI has to stay responsive to the user, and reverse its direction when the user clicks). The task is supposed to be the germ of a game engine (ie. "click-responsive animations"). Since J is single-threaded, 6!:3 blocks everything, including UI events. -Dan ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
