Gosi wrote:
>  f=: 3 : 0
>  6!:3 [ 0.5
>  'Basic Animation in J' wdstatus y |. 'Hello World! '
>  )

>  f &.> i.1111

Heh, neat idea!

I wish we could present this on RC, but the task specifically precludes this 
type of solution (because the UI has to stay responsive
to the user, and reverse its direction when the user clicks).  The task is 
supposed to be the germ of a game engine (ie.
"click-responsive animations").  Since J is single-threaded, 6!:3 blocks 
everything, including UI events.

-Dan 

----------------------------------------------------------------------
For information about J forums see http://www.jsoftware.com/forums.htm

Reply via email to