Dan First of all, thank you very much for your advice! I have tried HHT integrator and set its parameter alpha to 0.0, unfortunately, the result still appears unphysical. However, I have just implemented a different way to simulate this problem. The general idea is to set two ChLinkMotorRotationSpeed. (1). When Initialize the revolution of egg, define a virtual rigid body as Master Frame, COG of cup as Slave Frame, and the speed as egg revolution speed. (2). For the rotation of egg, we define COG of cup as Master Frame, COG of egg as Slave Frame, and the speed as the egg rotation speed. In this way, the egg inherits the rotation of the cup and thus has the effect of revolution. It is worth noting that the COGs of virtual rigid body and cup are in the same projection point in the direction of rotation axis.
Best wishes Chao 在2023年2月18日星期六 UTC+8 23:38:07<Dan Negrut> 写道: > Chao – it might be that the numerical integration formulas that we’re > using in Chrono are not the best fit for you. If you look at celestial > mechanics, I imagine you’d need symplectic integrators, perhaps high order. > We don’t have that. > > I would give the HHT integrator a shot. I would set alpha to zero to get a > trapezoidal integration formula, which in principle doesn’t dissipate > energy and is second order. Not clear if that would work, but give it a > shot and let us know if it made any difference. > > Good luck. > > Dan > > > > *From:* [email protected] <[email protected]> *On > Behalf Of *Chao Zhang > *Sent:* Thursday, February 16, 2023 2:53 AM > *To:* ProjectChrono <[email protected]> > *Subject:* [chrono] Issue for setting multiple ChLinkMotorRotationSpeed > > > > Hi everyone, > > I am using chrono to test the performance of multiple specified axes of > rotation by implementing a rotation motion of the Earth while orbiting the > Sun, but when I use two ChLinkMotorRotationSpeed applied to the rigid body > of the Earth, the results of the simulation are not satisfactory. > For two or more ChLinkMotorRotationSpeed constraints, how can I achieve > accurate results for multiple ChLinkMotorRotationSpeeds on a rigid body by > having some of them move with the rigid body? > Any suggestions would be appreciated! > > Chao > > -- > You received this message because you are subscribed to the Google Groups > "ProjectChrono" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To view this discussion on the web visit > https://groups.google.com/d/msgid/projectchrono/2f1c760b-08ff-4e96-ae59-b0259877d8e0n%40googlegroups.com > > <https://groups.google.com/d/msgid/projectchrono/2f1c760b-08ff-4e96-ae59-b0259877d8e0n%40googlegroups.com?utm_medium=email&utm_source=footer> > . > -- You received this message because you are subscribed to the Google Groups "ProjectChrono" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/projectchrono/68f05a16-12ba-4cd1-9c76-68126a65c2cfn%40googlegroups.com.
