Correction:
BallCosim.cpp, not the balldrop.cpp

On Tuesday, October 17, 2023 at 5:13:16 PM UTC-7 sarina shahhosseini wrote:

> Hi all,
> I've been working on a simulation project involving a system of connected 
> rigid bodies in ::GPU (using ChLinkMotorRotation and ChLinkMotorLinear). 
> The code structure is similar to the balldrop.cpp demo, with the difference 
> being that it involves a connected system of rigid bodies controlled by 
> motors.
> I've recently encountered the following error during the simulation:
>
> *ERROR! Sphere 440770 has invalid SD 4294967295, max is 139920.*
>
> This error occurs approximately 1 second into the simulation when the 
> robot is already in contact with particles ( So the particle initialization 
> went smoothly, and the rendered output seems reasonable). So, I am unsure 
> why the particle is in an invalid subdomain. I've tried reducing the time 
> step to a significantly smaller value (1e-7) and simplifying the mesh, but 
> the issue persists. 
> I previously used a V100 GPU without encountering this issue, but now I've 
> switched to an A100 GPU. Could this somehow be related?
>
> I would appreciate your comments!
>

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