I'm afraid I know nothing about the most appropriate way of doing JSON 
serialization in the C++ code. It would probably be worth specifying 
exactly what you're trying to do - do you have a message and want to 
serialize it straight to a stream, or do you want to get the JSON as a 
std::string or similar?

Jon


On Monday, 23 November 2015 09:25:02 UTC, Ron wrote:
>
> Thanks Jon!
> The wrapper around C++ for JSON deserialization seems to be working well 
> so far, but since you say C# JSON deserialization has been implemented in 
> the latest release I'll probably start using that in the near future.
>
>
> Any advice regarding C++? Anyone has suggestions for JSON serialization 
> and deserialization? Is the proper way going through binary and using the 
> BinaryToJson/JsonToBinary functions? Or is there a more direct way?
>
> Thanks,
> Ron
>
>
>
> On Thursday, November 12, 2015 at 3:24:43 PM UTC+2, Jon Skeet wrote:
>>
>> C# JSON parsing went in a few days ago, actually. There may still be some 
>> discrepancies in terms of parsing JSON from third-party sources, but I'd 
>> expect parsing the JSON output of the C++ protobuf library to work. If it 
>> doesn't, please let me know!
>>
>> The one bit that *isn't* implemented (in either formatting or parsing) is 
>> the Any well-known type. That's the last big feature on my list, I believe.
>>
>> Jon
>>
>>
>> On Thursday, 12 November 2015 00:42:22 UTC, Ron wrote:
>>>
>>> So far I've been using the binary wire format, and now I'm trying to use 
>>> JSON serialization for some things and the usage seems to be somewhat 
>>> different, so looking for a little guidance.
>>>
>>> In C++, what are the possible ways to go about JSON serialization and 
>>> deserialization? So far I could only find ways that use the binary wire 
>>> format as some sort of an intermediate stage between the JSON 
>>> representation and C++ message objects. Are there any ways of doing this 
>>> that are more direct, not going through the binary wire format in between? 
>>> Also, are there any documents and/or examples for using ObjectWriter and 
>>> other proto3 classes or are they only going to be available once the final 
>>> release is out? (I saw a post here mentioning it's likely to be sometime 
>>> around Q4, is that still the case?)
>>>
>>> In C# as far as I can tell serialization can be performed using 
>>> JsonFormatter directly or through ToString() and deserialization is not 
>>> implemented yet. Is that correct? Will JSON deserialization be available in 
>>> the final release? For now I'm using a managed wrapper around the C++ 
>>> JsonToBinary() function as a temporary solution for C# JSON deserialization 
>>> and it seems to be working okay. Are there any potential pitfalls with this 
>>> approach I might be overlooking? Are there any alternatives for the time 
>>> being?
>>>
>>> Thanks in advance,
>>> Ron 
>>>
>>>
>>>

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