Hi, So far I've been using the binary wire format, and now I'm trying to use JSON serialization for some things and the usage seems to be somewhat different, so looking for a little guidance.
In C++, what are the possible ways to go about JSON serialization and deserialization? So far I could only find ways that use the binary wire format as some sort of an intermediate stage between the JSON representation and C++ message objects. Are there any ways of doing this that are more direct, not going through the binary wire format in between? Also, are there any documents and/or examples for using ObjectWriter and other proto3 classes or are they only going to be available once the final release is out? (I saw a post here mentioning it's likely to be sometime around Q4, is that still the case?) In C# as far as I can tell serialization can be performed using JsonFormatter directly or through ToString() and deserialization is not implemented yet. Is that correct? Will JSON deserialization be available in the final release? For now I'm using a managed wrapper around the C++ JsonToBinary() function as a temporary solution for C# JSON deserialization and it seems to be working okay. Are there any potential pitfalls with this approach I might be overlooking? Are there any alternatives for the time being? Thanks in advance, Ron -- You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To unsubscribe from this group and stop receiving emails from it, send an email to protobuf+unsubscr...@googlegroups.com. To post to this group, send email to email@example.com. Visit this group at http://groups.google.com/group/protobuf. For more options, visit https://groups.google.com/d/optout.