Amen!

No silly data-silo games, even in the name of gammification :-) 

===========
We in the choir have no problem with that.  But I think Barry's other (implied) 
question around provenance is critical too.  There are many sly commercial 
tricks to pump up the apparent volatility of a dataset, including adding 
unlinked identifiers.  I agree the data should be consolidated in the Cloud, 
but with versions - start use, end use replace with, etc., so the data can 
learn instead of educate (with perhaps a whole different conclusion in an hour) 



________________________________
 From: Kingsley Idehen <[email protected]>
To: [email protected] 
Sent: Wednesday, June 20, 2012 11:14 AM
Subject: Re: Can we create better links by playing games?
 

On 6/20/12 11:56 AM, Barry Norton wrote:

On 20/06/2012 16:52, Melvin Carvalho wrote: 
>On 20 June 2012 17:44, Elena Simperl <[email protected]> 
>wrote:
>>
>>Most of the OntoGame games still work, and a more comprehensive list of 
>>related games is available at http://semanticgames.org/. One of the problems 
>>I see, however, is that all data collected through such games is not 
>>accessible or reusable by applications (or in other games, as a matter of 
>>fact).
>>>
>>
>>Yes this is a really important point.
>>
>>If you get the high score it should be part of linked data
            to your identity (eg like a badge).  This makes the game 100
            times more worthwhile to play! 
>>
>... and the effective results published as Linked Data, not hidden
      away as potential links (classifications, metadata, etc.) in some
      closed system.
>
>Barry
>
Amen!

No silly data-silo games, even in the name of gammification :-) 


--  Regards, Kingsley Idehen          
Founder & CEO 
OpenLink Software     
Company Web: http://www.openlinksw.com
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