#296: ETQW sound lags when using pulseaudio via alsa-pulseaudio ---------------------+------------------------------------------------------ Reporter: Xanas | Owner: ossman Type: defect | Status: new Milestone: | Component: alsa-plugins-pulse Resolution: | Keywords: ---------------------+------------------------------------------------------ Changes (by codethief):
* cc: codeth...@gmail.com (added) Comment: I'm experiencing the same issues and, unfortunately, none of the proposed solutions works. My setup: In my et-sdl-sound file I declared "alsa" as audio driver because '''it wouldn't find "pulse", "pulseaudio", "libpulse" or anything else but "alsa"'''. That's why I forward all audio signals coming to ALSA to PulseAudio via my .asoundrc: {{{ pcm.pulse { type pulse } ctl.pulse { type pulse } pcm.!default { type pulse } ctl.!default { type pulse } }}} I understand that this forwarding is likely to be exactly the reason for the sound lags I experience in Wolfenstein: Enemy Territory but it doesn't work any other way. Does anyone have a idea? -- Ticket URL: <http://pulseaudio.org/ticket/296#comment:6> PulseAudio <http://pulseaudio.org/> The PulseAudio Sound Server _______________________________________________ pulseaudio-tickets mailing list pulseaudio-tickets@mail.0pointer.de https://tango.0pointer.de/mailman/listinfo/pulseaudio-tickets