On 10/30/07, Kris Schnee <[EMAIL PROTECTED]> wrote:

> ## Where "screen" is your display surface:
> screenshot = pygame.surface.Surface(screen.get_size())
> pygame.image.save(screenshot,"screenshot.bmp")

Well, it doesn't crash, which is a step in the right direction, it just
saves a blank (black) screen with the size of the screen resolution size.

Ian

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