On 10/30/07, Kris Schnee <[EMAIL PROTECTED]> wrote: > ## Where "screen" is your display surface: > screenshot = pygame.surface.Surface(screen.get_size()) > pygame.image.save(screenshot,"screenshot.bmp")
Well, it doesn't crash, which is a step in the right direction, it just saves a blank (black) screen with the size of the screen resolution size. Ian