I think you can tell SDL to use some other system's window with the SDL_WINDOWID environment variable, so pygame could draw and run inside a wxPython window that way. However, it's a fairly infrequently used feature (meaning less tested and made work smooth), and there will likely be message/event loop problems.
Here's a page that has some code examples and stuff, although there are probably some mailing list archive posts here and there that are even better out there: http://wiki.wxpython.org/index.cgi/IntegratingPyGame On Sun, Feb 24, 2008 at 9:36 AM, Ian Mallett <[EMAIL PROTECTED]> wrote: > That's fine. I just need a solution for Windows. I'm on Windows, and I'm > going to use it myself. How would I implement such a solution? > Thanks, > Ian >