Hi, I've tried to add a manifest with mt.exe but have not been able to get it to work. It kept creating an executable with only 60KB size.
I think the manifest needs a bunch of tweaking. However then I started reading up about blue screens caused by the manifests on windows XP... So, let's use the msi build instead? Python uses a msi build anyway, so the requirement is there already. The msi build installs ok on vista, and asks for permission. I guess the only issue with that is the version string renaming, because the msi doesn't like our version strings. I think that could be fixed with someway to tell the installer to use a different naming scheme. Or I guess we could ditch our old naming scheme, and change it a little. But for this 1.8 release I think we should just stick with the current naming, and change it for after pygame 1.8. cheers, On Sun, Feb 17, 2008 at 6:40 AM, Brian Fisher <[EMAIL PROTECTED]> wrote: > I couldn't find mt.exe in the platform SDK or .NET SDK's I've got > installed - but I found it bundled with Visual Studio 2005. > > so I posted it here: > thorbrian.com/mt.zip > > I think the usage to change a manifest is: > mt -manifest <manifestfilename.xml> -outputresource:<target.exe> > > and the usage to extract a manifest is: > mt.exe -inputresource:<target.exe> -out:<manifestfilename.xml> > > attached is a manifest I've used at work for installer-type-programs > > ... as a side note it looks like there is no manifest for the > installer bdist_wininst makes for me, and without setup or installer > in the name windows probably isn't auto-detecting and triggering it's > "treat as an installer" behavior, so I'm kind of surprised it isn't > virtualizing the environment for the installer and letting it think it > has full access... > > > > > On Feb 15, 2008 9:18 PM, Brian Fisher <[EMAIL PROTECTED]> wrote: > > There's an command line mt.exe tool by microsoft that does it - I > > think it comes with either the .NET or the Platform SDK, but I'm not > > sure. You just create an xml manifest file with the right > > requestedExecutionLevel, then run mt -manifest with some args or > > something like that. all it does is embed the xml file as a resource. > > > > It can also be done with any old resource editor if you know the right > > name and id for the resource (you can figure that out by using the > > editor to look at a file that does have a manifest - like an inno > > setup installer for instance) > > > > > > On Feb 15, 2008 6:33 PM, René Dudfield <[EMAIL PROTECTED]> wrote: > > > ah, cool. > > > > > > Here's a couple of links from a search for more info: > > > http://channel9.msdn.com/Showpost.aspx?postid=211271 > > > http://channel9.msdn.com/Showpost.aspx?postid=209647 > > > http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=463884&SiteID=1 > > > > > > I think it should be fairly straight forward... but I can't seem to > > > find out to actually add the manifest to an exe. > > > > > > Do you know how to add a manifest to an exe? > > > > > > cheers, > > > > > > > > > On Feb 16, 2008 11:29 AM, Brian Fisher <[EMAIL PROTECTED]> wrote: > > > > On Vista if a program doesn't have a "manifest" that tells Vista > > > > whether it wants to ask for permissions or not, the default behavior > > > > is for Vista to let it think that it is writing and doing a bunch of > > > > things that would affect all users on XP, but virtualize them in a way > > > > that is per user (and can be lost or wiped as well). The manifest can > > > > tell the OS to either ask for elevation of privilege to let it do > > > > things for all users (the trust box), or to have the app run with > > > > whatever it can get, or to have the app run without special prvileges. > > > > > > > > It sounds like maybe the install has a manifest, but the manifest is > > > > set to not ask to elevate. > > > > > > > > manifests can be modified/added/deleted from finished built exe's as > > > > long as the exe isn't signed, so if you wanted to play around with the > > > > manifest settings you could. > > > > > > > > > > > > On Fri, Feb 15, 2008 at 4:17 PM, René Dudfield <[EMAIL PROTECTED]> > wrote: > > > > > - the pygame installer brings up a bunch of messages about things it > can't > > > > > do... but then manages to install ok. I think it's trying to do > things like > > > > > set registry keys, but vista is blocking it. I think this is more > the fault > > > > > of the distutils install maker. Anyone know about changes needed > for vista > > > > > installers? For most installers vista pops up a message about "do > you trust > > > > > this installer". This doesn't happen for the pygame one... so maybe > we have > > > > > to ask vista for permission. > > > > > > > > > > > > > > >