Hi! I think there was also an issue of pre-init for any init would wipe out any settings. So the pre-init was setup to prevent the loss of any settings besides the size of the buffer to hold the data. The issue comes up all the time and is in the specs on the mixer and sound. Where it recommends increasing the buffer size and warns about the init of pygame and any mixer settings.
Bruce Did you get scratchy sound playback with the same application on the same computer but pygame 1.7? does it make a difference if you set the SDL_AUDIODRIVER environment string to waveout ? On Sat, Mar 22, 2008 at 6:37 AM, Bo Jangeborg <[EMAIL PROTECTED]> wrote: > I have just tried the RC5 build from > http://www3.telus.net/len_l/pygame.htm . > Graphicly everything seem to work well so far but the music output > sounds really awful. Very scratchy sound. > I am running on python 2.5 , Windows Vista, and the machine is > an Intel core 2 cpu 6700 2.66 Ghz. Soundcard is a Soundblaster X-Fi. > > My standard setting is pygame.mixer.pre_init(44100, -16, 2, 2048) > Been trying different setting but it does not sound good, default settings > was a bit better but still very scratchy. Any ideas ? > > Regards > Bo Jangeborg > -- No virus found in this incoming message. Checked by AVG. Version: 7.5.519 / Virus Database: 269.21.8/1338 - Release Date: 3/21/2008 5:52 PM