mp3 support is not very good. It's based on the smpeg library which isn't very good.
cheers, On Thu, Mar 27, 2008 at 9:54 AM, Bo Jangeborg <[EMAIL PROTECTED]> wrote: > Another thing I found is that mp3 files often don't load for > some reason and some time make pygame respond slowly. > Maybe its hogging the event queue, I am not sure. > > Bo) > > Lenard Lindstrom skrev: > > > > Thanks. This confirms what I have found. > > > > Lenard > > > > > > Bo Jangeborg wrote: > >> Aliens sounds good and used the following > >> Video driver: windib > >> Audio driver: dsound > >> > >> Lenard Lindstrom skrev: > >>> To answer Brian, the default audio driver is dsound. SDL exports > >>> function SDL_AudioDriverName. Maybe Pygame should wrap it. I found > >>> and compiled a C space aliens game* that uses SDL, SDL_image and > >>> SDL_mixer. I altered it to use frequency 44100, format AUDIO_S16, > >>> channels 2, chunk size 3072. It is available on my Pygame page. Copy > >>> the contents of the zip file into prebuilt\lib and run. It writes to > >>> stderr.txt which drivers it uses. I suggest replacing the default > >>> data\music.wav with something else as it is a noisy recording. > >>> > >>> > > > > > >