Does this work with Pygame 1.8.0?
Is the Navagation Console supposed to be on the same screen as the
Navagation menu? Or is it supposed to open a new window (Pygame window)
with the 3D shapes? All I see is a fuzzy dark circle on the Navagation menu
page. The navagation keys, or clicking with mouse just causes the circle to
flicker.
Thanks,
etrek
----- Original Message -----
From: "Astan Chee" <[EMAIL PROTECTED]>
To: <pygame-users@seul.org>
Sent: Friday, June 13, 2008 2:21 AM
Subject: Re: [pygame] my 3d planet game
Charlie Nolan wrote:
Looks good. A few notes:
* Mouse scroll down is equivalent to s (move back), not f (move up).
Thanks. Im not so good at manuals or documenting code.
* When dragging with RMB, the mechanics feel off. The mouse cursor
should stay on top of roughly the same bit of space as I drag it, not
have the space go zooming out past it.
I dont know how to do this in pygame. Is there an example somewhere of how
to do this?
* When time is paused, keys aren't repeating, so you can only turn by
mouse or by pounding the key like mad.
Ah, I didnt notice that. I'll fix it in the next version as well as a text
based manual. Let me know if its too confusing.
Thanks again
Astan
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"Formulations of number theory: Complete, Consistent, Non-trivial. Choose
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http://www.animallogic.com
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