Hi,
   
  Currently, there're only a simple distance joint yet, it can only limit the 
attached bodies' rotation by solving distance constraint.  Locking rotation may 
be added in other joints in future.

Peter Gebauer <[EMAIL PROTECTED]> 
  Nice reply Marcus!

> In order to get rid of that, you have to choose matching step times, sizes
> and the speed for bodies according to your simulation needs - at least as
> long as there is no CCD algorithm implemented :-).
........

One final question: is it possible to lock joint rotation (no rotation)?

/Peter


       
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