Hi, Currently, there're only a simple distance joint yet, it can only limit the attached bodies' rotation by solving distance constraint. Locking rotation may be added in other joints in future.
Peter Gebauer <[EMAIL PROTECTED]> Nice reply Marcus! > In order to get rid of that, you have to choose matching step times, sizes > and the speed for bodies according to your simulation needs - at least as > long as there is no CCD algorithm implemented :-). ........ One final question: is it possible to lock joint rotation (no rotation)? /Peter --------------------------------- 雅虎邮箱,您的终生邮箱!