I remember a high frame-rate movie at the 1986 Worlds Fair being
advertised as hyper-realistic or something because it appeared so crisp.
Would this be super-ultra-hyper-realistic. The frame rate that only a
humming bird could truly appreciate.
Lenard
René Dudfield wrote:
I'd love a 2000fps monitor. hehe
On Fri, Aug 22, 2008 at 9:06 AM, Greg Ewing <[EMAIL PROTECTED]> wrote:
René Dudfield wrote:
I'd guess lack of precision in the timing, or the time slice the OS
gives your process.
Another possibility is that pygame.display.flip()
is waiting for a vertical retrace, thus limiting
the frame rate to the refresh rate of your monitor.
What happens if you just run the timing loop
without the drawing?