>>> - include SDL_gfx in a pygame sub directory, and make the pygame build system build SDL_gfx.
What did you mean by that? Also, would SDL_gfx be a dependency or optional? It will probably be optional, so maybe a separate module would make more sense... On Tue, Aug 26, 2008 at 10:24 PM, René Dudfield <[EMAIL PROTECTED]> wrote: > On Wed, Aug 27, 2008 at 12:16 PM, Forrest Voight <[EMAIL PROTECTED]> wrote: >> Thanks, I'll help with that soon... >> > > cool. > >> You're planning on including the SDL_gfx codebase in pygame? Don't the >> licenses conflict? > > No. Why do you say that? > >> >> I agree it should be combined with pygame.draw though. This was just a >> demonstration. > > > cu, >
