Hi, I'd like to have suggestions as to whether pygame is right for my application.
I'm writing a simulator for a table top wargame. The logical side is easy; roll dice, compare against value, look up in table etc. I have to make a 2D environment simulating the table top in which units (battalions/squadrons) are placed. I need to calculate things like enemy units in front of a unit (for firing and threats), supporting units in flank (side) or rear. So, a lot of 2D calculations. Can pygame help me with my 2D calculations and world representation or is that outside the scope of pygame? A visual interface is pretty much essential. Can pygame work through a web browser? i.e. use the browser as an output device? I might eventually want to turn my application into a server based multi user game working through browsers. Cheers Neil