Its basically a complete web framework written in Python. It offers an
Object Relational Mapper(maps database tables onto actual objects), lots of
scaffolding for building a site quick, etc. It has authentication and user
management, as well as easy form management. Its very versatile and
powerful. Odds are you're using a Django app in your daily web life and
don't know it.

-Tyler

On Mon, Aug 3, 2009 at 8:38 AM, Yanom Mobis <ya...@rocketmail.com> wrote:

> what exactly is Django?  I've herd about it alot...
>
> ------------------------------
> *From:* Casey Duncan <ca...@pandora.com>
> *To:* pygame-users@seul.org
> *Sent:* Monday, August 3, 2009 9:53:54 AM
> *Subject:* Re: [pygame] is pygame right for my application?
>
> If you want to host a web-based multi user game online, I would highly
> recommend Google App Engine. It lets you develop totally in Python/Django,
> and their free hosting tier gives you quite a bit of capacity. GAE does not
> have any specific value-add for game dev, but it is extremely productive and
> easy to get going with.
>
> As for the game logic, I don't know of any frameworks or libraries in
> Python, but typically such things are fairly custom for each game anyhow.
>
> -Casey
>
> On Aug 3, 2009, at 8:28 AM, Blogging Account wrote:
>
> > Hi,
> >
> > I'd like to have suggestions as to whether pygame is right for my
> > application.
> >
> > I'm writing a simulator for a table top wargame. The logical side is
> > easy; roll dice, compare against value, look up in table etc.
> >
> > I have to make a 2D environment simulating the table top in which
> > units (battalions/squadrons) are placed.
> >
> > I need to calculate things like enemy units in front of a unit (for
> > firing and threats), supporting units in flank (side) or rear. So, a
> > lot of 2D calculations.
> >
> > Can pygame help me with my 2D calculations and world representation or
> > is that outside the scope of pygame?
> >
> > A visual interface is pretty much essential. Can pygame work through a
> > web browser? i.e. use the browser as an output device? I might
> > eventually want to turn my application into a server based multi user
> > game working through browsers.
> >
> > Cheers
> >
> > Neil
> >
>
>
>


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