Hi! If you want to make a web-based game, pygame is not what you want. Look for twisted and the nevow web framework. You can pick some code in this project I am working on : https://svn.sat.qc.ca/trac/miville/browser/trunk/py/miville/ui/web a
2009/8/3 Blogging Account <modar...@gmail.com>: > Hi, > > I'd like to have suggestions as to whether pygame is right for my > application. > > I'm writing a simulator for a table top wargame. The logical side is > easy; roll dice, compare against value, look up in table etc. > > I have to make a 2D environment simulating the table top in which > units (battalions/squadrons) are placed. > > I need to calculate things like enemy units in front of a unit (for > firing and threats), supporting units in flank (side) or rear. So, a > lot of 2D calculations. > > Can pygame help me with my 2D calculations and world representation or > is that outside the scope of pygame? > > A visual interface is pretty much essential. Can pygame work through a > web browser? i.e. use the browser as an output device? I might > eventually want to turn my application into a server based multi user > game working through browsers. > > Cheers > > Neil > > -- Alexandre Quessy http://alexandre.quessy.net/