Am Mar 6, 2011 um 10:25 PM schrieb Greg Ewing: > Johannes Charra wrote: >> I've always used the binary distribution. But installing from source > > didn't fix the problem for me, as I just checked. > > >> libpng and libjpeg are both available in /usr/local/lib > > That's strange -- I would have expected the configure script > to find them when building from source. > > Although now that I come to think of it, it's probably not > pygame itself that uses them, but SDL_image. How did you > install your SDL libraries? > > -- > Greg
Actually I don't remember exactly how I did that. :) Now that you mentioned it, I tried installing it via MacPorts (sudo port install libsdl), which took a while, since many subsequent dependencies needed to be installed. I still can't load PNG files, but maybe I need to install pygame from source again, now that I have the SDL stuff installed? I'll try that ... Best regards, Johannes