Hello pygame devs and users, I have a simple task - I want to read input from the mouse - NOT the cursor position inside my window, but the actual input data from the device. So currently I suppose it is not possible with Pygame. Is there a possiblity to add such capabilities to Pygame? I know that depends on the device type and connection so it is impossible to implement tools for all devices. But having tools to read low-level input at least for the mouse is absolutely a must for developing interactive applications.
If there is no chance with pygame then what would you recommend, say, for Windows and C/C++ to read from the mouse at low level? Mikhail