Hi Russell,

I appreciate your comment. Actually you are right. I did not find py27-game in 
MacPorts. Will it install and SDL libraries as well? Will it install over 64 
bit Python? I have not yet completely succeeded to use HomeBrew to install 
Pygame in my Anaconda directory - it likes to use /usr/bin - which perhaps is 
good if I did not have Anaconda. If MacPorts can install in the directory where 
Python actually resides, this might be my solution.

Thanks for your help,
Jeff 
> On Mar 29, 2015, at 22:22 , Russell Jones <russell.jo...@gmail.com> wrote:
> 
> Just to be clear, are you saying py27-game in MacPorts doesn't work? Or did 
> you perhaps miss it because of the slightly odd port name?
> 
> Russell
> 
> On 21 March 2015 at 22:43, JeffreyDanowitz <danow...@bezeqint.net 
> <mailto:danow...@bezeqint.net>> wrote:
> Actually what did happen in the beginning is that brew did install Python
> once I opened another terminal and did brew install pygame. I did not
> install pygame! I'm hoping your "tap" suggestion will take care of that
> eventually.  However this was in addition to the Python I had in Anaconda.
> 
> So, I removed all the things that brew installed (did brew list and just got
> rid of the things) to get back to where I was. I will need to see how to
> link the brew so that it will see I have python and just add on pygame.
> Perhaps I am mistaken with all this - so I will google anaconda and brew and
> see how to do this. Then I'll "tap" and see where I get.
> 
> However, it is nice that I was able to actually remove and return back to
> where I was. At least I am beginning to get somewhere now! I appreciate all
> your time.
> 
> Jeff
> 
> 
> 
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