There's several tons of useful and awesome stuff in there DR0ID!

I guess you know this already... but... hosting the documentation somewhere
would make it a bit easier to get into. (as would making it pip
installable).
It looks like you did at some point.




On Fri, Apr 6, 2018 at 8:40 PM, DR0ID <dr...@bluewin.ch> wrote:

> On 06.04.2018 18:12, Leif Theden wrote:
>
> Ahem.  I'll shill more of my libraries:
>
> https://github.com/bitcraft/animation
>
> Tasks and tweening using pygame groups.  No framework needed to have
> things execute over time.
>
> On Thu, Apr 5, 2018 at 8:39 AM, Martin Kühne <mysat...@gmail.com> wrote:
>
>> On Thu, Apr 5, 2018 at 2:40 PM, Yann Thorimbert
>> <yann.thorimb...@unige.ch> wrote:
>> > Not exactly awesome,
>>
>>
>> Come again? What ridiculous standard are you assuming there for "awesome"?
>>
>> cheers!
>> mar77i
>>
>
>
> Hi
>
> here my awsome libs for pygame:
>
> - hierarchial state machine: https://bitbucket.org/dr0id/
> symplehfsm/overview
>
> - loading sprite sheets (it can load any shapes, but usage is a bit
> cumbersome, needs an update): https://bitbucket.org/dr0id/spritesheetlib
>
> - collection of useful tools (tweening, animation, context, timing, fonts,
> spritesystem, skeleton, ...) for games (used mostly in pyweeks):
> https://bitbucket.org/dr0id/pyknic
>
> - tmx loader: https://bitbucket.org/dr0id/pytmxloader
>
> None of them is pip installable so I recommend to copy them into your
> project and use them from there. Maybe someone find any of this useful.
> Contribution and suggestions are welcome.
>
> ~DR0ID
>

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