Hi
Gummbum and I didn't like the numpy dependency of ptext, therefore we
wrote a pygame only version: pygametext.py
It does the same as ptext but using only pygame as dependency. If you
want to be sure, there is also a comparer script that renders the output
of both so it can be compared.
https://bitbucket.org/dr0id/pyknic/src/f8bee5c15ec7c7399f15fc3b2e1424793c63c3b2/pyknic-lib/experimental/textrendering/?at=default
On 07.04.2018 10:33, Daniel Pope wrote:
ptext is very good:
https://github.com/cosmologicon/pygame-text
On Thu, 5 Apr 2018, 11:11 René Dudfield, <ren...@gmail.com
<mailto:ren...@gmail.com>> wrote:
What are some awesome libraries for pygame?
* available via pip
* documented (with examples, and API docs)
* generally awesome for some reason (even if not perfect, maybe
it has potential)
I'll start with a few...
* pyscroll <https://github.com/bitcraft/pytmx>. Scrolling maps.
Fast scrolling images easy.
* pyTMX <https://github.com/bitcraft/pytmx>. Reads Tiled Map
Editors TMX maps. Can use a Map editor easily.
* pyinstaller <https://www.pyinstaller.org/>. Make installers
for different platforms. Very easy to use to make installers.
* pymunk <http://www.pymunk.org/en/latest/>. 2d physics library.
Lots of examples, very well maintained.
What's awesome or almost awesome?
ps. I also asked over on the reddit.
https://www.reddit.com/r/pygame/comments/89ygm7/pygame_awesome_libraries/